package com.base.kongjian.entity;

import com.mysteel.core.Entity;

public class PopularitySystem implements Entity
{

	private static final long serialVersionUID = -846692638313102896L;
	
	private long id;			//PK
	
	private long memberId;		//会员ID
	
	private long value;			//人气值

	public long getId()
	{
		return id;
	}

	public void setId(long id)
	{
		this.id = id;
	}

	public long getMemberId()
	{
		return memberId;
	}

	public void setMemberId(long memberId)
	{
		this.memberId = memberId;
	}

	public synchronized long getValue()
	{
		return value;
	}

	public void setValue(long value)
	{
		this.value = value;
	}

	public static long getSerialversionuid()
	{
		return serialVersionUID;
	}

	public PopularitySystem(long id, long memberId, long value)
	{
		super ();
		this.id = id;
		this.memberId = memberId;
		this.value = value;
	}

	public PopularitySystem()
	{
		super ();
	}
	
}
